EstervQrCode 1.1.1
Library for qr code manipulation
vec_distance.hpp
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42 
43 #ifndef OPENCV_CUDA_VEC_DISTANCE_HPP
44 #define OPENCV_CUDA_VEC_DISTANCE_HPP
45 
46 #include "reduce.hpp"
47 #include "functional.hpp"
48 #include "detail/vec_distance_detail.hpp"
49 
55 
56 namespace cv { namespace cuda { namespace device
57 {
58  template <typename T> struct L1Dist
59  {
60  typedef int value_type;
61  typedef int result_type;
62 
63  __device__ __forceinline__ L1Dist() : mySum(0) {}
64 
65  __device__ __forceinline__ void reduceIter(int val1, int val2)
66  {
67  mySum = __sad(val1, val2, mySum);
68  }
69 
70  template <int THREAD_DIM> __device__ __forceinline__ void reduceAll(int* smem, int tid)
71  {
72  reduce<THREAD_DIM>(smem, mySum, tid, plus<int>());
73  }
74 
75  __device__ __forceinline__ operator int() const
76  {
77  return mySum;
78  }
79 
80  int mySum;
81  };
82  template <> struct L1Dist<float>
83  {
84  typedef float value_type;
85  typedef float result_type;
86 
87  __device__ __forceinline__ L1Dist() : mySum(0.0f) {}
88 
89  __device__ __forceinline__ void reduceIter(float val1, float val2)
90  {
91  mySum += ::fabs(val1 - val2);
92  }
93 
94  template <int THREAD_DIM> __device__ __forceinline__ void reduceAll(float* smem, int tid)
95  {
96  reduce<THREAD_DIM>(smem, mySum, tid, plus<float>());
97  }
98 
99  __device__ __forceinline__ operator float() const
100  {
101  return mySum;
102  }
103 
104  float mySum;
105  };
106 
107  struct L2Dist
108  {
109  typedef float value_type;
110  typedef float result_type;
111 
112  __device__ __forceinline__ L2Dist() : mySum(0.0f) {}
113 
114  __device__ __forceinline__ void reduceIter(float val1, float val2)
115  {
116  float reg = val1 - val2;
117  mySum += reg * reg;
118  }
119 
120  template <int THREAD_DIM> __device__ __forceinline__ void reduceAll(float* smem, int tid)
121  {
122  reduce<THREAD_DIM>(smem, mySum, tid, plus<float>());
123  }
124 
125  __device__ __forceinline__ operator float() const
126  {
127  return sqrtf(mySum);
128  }
129 
130  float mySum;
131  };
132 
133  struct HammingDist
134  {
135  typedef int value_type;
136  typedef int result_type;
137 
138  __device__ __forceinline__ HammingDist() : mySum(0) {}
139 
140  __device__ __forceinline__ void reduceIter(int val1, int val2)
141  {
142  mySum += __popc(val1 ^ val2);
143  }
144 
145  template <int THREAD_DIM> __device__ __forceinline__ void reduceAll(int* smem, int tid)
146  {
147  reduce<THREAD_DIM>(smem, mySum, tid, plus<int>());
148  }
149 
150  __device__ __forceinline__ operator int() const
151  {
152  return mySum;
153  }
154 
155  int mySum;
156  };
157 
158  // calc distance between two vectors in global memory
159  template <int THREAD_DIM, typename Dist, typename T1, typename T2>
160  __device__ void calcVecDiffGlobal(const T1* vec1, const T2* vec2, int len, Dist& dist, typename Dist::result_type* smem, int tid)
161  {
162  for (int i = tid; i < len; i += THREAD_DIM)
163  {
164  T1 val1;
165  ForceGlob<T1>::Load(vec1, i, val1);
166 
167  T2 val2;
168  ForceGlob<T2>::Load(vec2, i, val2);
169 
170  dist.reduceIter(val1, val2);
171  }
172 
173  dist.reduceAll<THREAD_DIM>(smem, tid);
174  }
175 
176  // calc distance between two vectors, first vector is cached in register or shared memory, second vector is in global memory
177  template <int THREAD_DIM, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename Dist, typename T1, typename T2>
178  __device__ __forceinline__ void calcVecDiffCached(const T1* vecCached, const T2* vecGlob, int len, Dist& dist, typename Dist::result_type* smem, int tid)
179  {
180  vec_distance_detail::VecDiffCachedCalculator<THREAD_DIM, MAX_LEN, LEN_EQ_MAX_LEN>::calc(vecCached, vecGlob, len, dist, tid);
181 
182  dist.reduceAll<THREAD_DIM>(smem, tid);
183  }
184 
185  // calc distance between two vectors in global memory
186  template <int THREAD_DIM, typename T1> struct VecDiffGlobal
187  {
188  explicit __device__ __forceinline__ VecDiffGlobal(const T1* vec1_, int = 0, void* = 0, int = 0, int = 0)
189  {
190  vec1 = vec1_;
191  }
192 
193  template <typename T2, typename Dist>
194  __device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_type* smem, int tid) const
195  {
196  calcVecDiffGlobal<THREAD_DIM>(vec1, vec2, len, dist, smem, tid);
197  }
198 
199  const T1* vec1;
200  };
201 
202  // calc distance between two vectors, first vector is cached in register memory, second vector is in global memory
203  template <int THREAD_DIM, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename U> struct VecDiffCachedRegister
204  {
205  template <typename T1> __device__ __forceinline__ VecDiffCachedRegister(const T1* vec1, int len, U* smem, int glob_tid, int tid)
206  {
207  if (glob_tid < len)
208  smem[glob_tid] = vec1[glob_tid];
209  __syncthreads();
210 
211  U* vec1ValsPtr = vec1Vals;
212 
213  #pragma unroll
214  for (int i = tid; i < MAX_LEN; i += THREAD_DIM)
215  *vec1ValsPtr++ = smem[i];
216 
217  __syncthreads();
218  }
219 
220  template <typename T2, typename Dist>
221  __device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_type* smem, int tid) const
222  {
223  calcVecDiffCached<THREAD_DIM, MAX_LEN, LEN_EQ_MAX_LEN>(vec1Vals, vec2, len, dist, smem, tid);
224  }
225 
226  U vec1Vals[MAX_LEN / THREAD_DIM];
227  };
228 }}} // namespace cv { namespace cuda { namespace cudev
229 
231 
232 #endif // OPENCV_CUDA_VEC_DISTANCE_HPP
const CvArr * vec2
Definition: core_c.h:1429
const CvArr * U
Definition: core_c.h:1340
"black box" representation of the file storage associated with a file on disk.
Definition: calib3d.hpp:441